From the page that I call "Robert Fulghum's Secret Journal".
"What, in the name of God, have you done?"Posted by Vanderleun at November 23, 2003 10:53 AM
This is one of three great "Mother Questions."
The second great question is, "What on earth are you doing?"
The third is, "And what will you think of next?"
Children know these questions have no reasonable answers. Any child who has half a brain will go mute, mumbling ,"Nothing, nothing." Or resort to pity-invoking snorking sobs protesting innocence, ignorance and helplessness. "I don't know, (snork) I don't know (snork) . . ."
Now, at some distance from childhood and parenting, I begin to understand that these "Mother Questions" are, in fact, quite profound. They are Life Questions.
I ask myself, at age 66, "Well, Fulghum, what on earth ARE you doing?" After all these years -- what? From a self-critical point of view I think it useful to enquire of myself regarding the quality of my existence and question my contribution to the commonweal.
Likewise, "What, in the name of God, have you done?" raises concerns about my actions on behalf of all that I believe and hold sacred.
Never mind what I say I believe. What HAVE I DONE?
And, finally, the question with ongoing relevance: "What will you think of next?" Excellent question. Is my mind a stagnant cesspool of worn-out notions or am I mentally active -- still exchanging archaic information for new and better ideas? Am I still thinking -- still asking -- still learning?
When my mother asked me those questions I hated her.
Looking back now I think what I really hated was knowing there were no acceptable answers. She wasn't really asking. She was declaring, in different ways, that I was a klutz, an idiot, and a pain in the ass.
I suppose I was, at least some of the time.
But, then, so was she. Some of the time.
Now I think better of her. And me. And the questions.
Now I finally understand the importance of the questions. Now I know how to answer the questions. Now I am asking me. And now I have some pretty fine answers.
With all this in mind, I hurried around the fence this morning to explain all this to the mother who had been whip-sawing her kid. The kid was gone. The mother was sitting in the car weeping and beating both hands on the steering wheel and talking to herself.
I remember those moments. Bad timing for the appearance of the Unknown Wise Man to explain to this vexed lady the deeper meaning of the Mother Questions. One of the things I also know now is when to mind to my own business. And I didn't want to have to answer another great Mother Question: "Just who the hell do you think you are?"
But, now that I think about it, that's another truly profound question.
Adhere to File Locations. Make sure that when your users save documents, your application knows where to put them and also gives users flexibility.
Posted by: Edmund at January 12, 2004 5:12 PMNot quite as entertaining as Shrek, but Dock animation can be an important and useful function in your application. For example, Dock animation is a helpful way to indicate the status of your application.
Posted by: Anne at January 12, 2004 5:12 PMIn building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.
Posted by: Petronella at January 12, 2004 5:12 PMThe simple fact is that, when all other factors are equal, where will consumers spend their money? I believe that in the long run, the best looking, easiest-to-use applications will also be the most successful. I think that's why Apple encourages developers to write programs that are 100 percent Aqua-compliant.
Posted by: Wymond at January 12, 2004 5:12 PMNot quite as entertaining as Shrek, but Dock animation can be an important and useful function in your application. For example, Dock animation is a helpful way to indicate the status of your application.
Posted by: Eleanor at January 12, 2004 5:13 PMThis is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.
Posted by: Sybil at January 12, 2004 5:13 PMThe simple fact is that, when all other factors are equal, where will consumers spend their money? I believe that in the long run, the best looking, easiest-to-use applications will also be the most successful. I think that's why Apple encourages developers to write programs that are 100 percent Aqua-compliant.
Posted by: Peter at January 12, 2004 5:13 PMThis is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.
Posted by: Alan at January 12, 2004 5:13 PMThis topic is one we will tackle later in this article, but it refers to making sure that your application and the dock aren't fighting it out for supremacy of the screen.
Posted by: Paschall at January 12, 2004 5:14 PMAdhere to System Appearance. Does your application use all the sweetly colored buttons, delightfully shaded windows, and all the other "bells and whistles?"
Posted by: Eliza at January 12, 2004 5:14 PM
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